arkitypo

the ‘arkitypo‘ project by london-based design studio johnson banks creates a physical ‘alphabet of alphabets’: a complete set of 3D printed letters, each showcasing the character and history of a particular typeface.

the project is a collaboration with ravensbourne, UK-based digital media university, developed as a means of testing and showcasing the school’s inhouse 3D prototyping technology.

for each of the letters ‘A’ through ‘Z’, the designers selected a typeface beginning with that character, which is used in the sculptural work. each piece furthermore encapsulates a bit of the history of the typeface: the ‘J’ adopts the form of a metro system map, because its fontface ‘johnston’ was originally designed for the london underground; the ‘C’ is composed of ‘courier’, used in 1950s typewriters, and thus is composed of an
assemblage of typewriter keys.

‘arkitypo’ took over six months to complete. johnson banks first researched each letter, and then developed drawings, maquettes, and simple 3D renders before transferring the imagery and ideas to the team at ravensbourne. there, designers further developed the 3D models, collaborating virtually with johnson banks, before beginning the first test prints. some ideas worked immediately; others required refining in order to not fall apart.
the most involved of the letters took as long as eight hours to print.

======= from zvez ========
This is great. Here’s some more info:
• johnson banks was set up by Michael Johnson. He trained in Marketing and Design and set up johnson banks in 1992 after spending his twenties working in London, Sydney, Melbourne and Tokyo.
• Ravensbourne sounds like a for-profit college
• A blogpost with info on each letter:
http://johnsonbanks.co.uk/thoughtfortheweek/ 

Some quotes:
“Some of the ideas worked straight away, some needed refining. Some fell apart, some were perfect…”
http://www.johnsonbanks.co.uk/thoughtfortheweek/index.php?thoughtid=711 accessed 3/4/12, no author listed
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“For each letter we carried out extensive research, made drawings, built maquettes and did simple 3d visuals on our machines, before handing the ideas over to Ravensbourne’s team.”
http://www.johnsonbanks.co.uk/thoughtfortheweek/index.php?thoughtid=711 accessed 3/4/12, no author listed
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Project credits:
Design: johnson banks
Client: Ravensbourne
3d imaging and prototyping: Jon Fidler
Photography: Andy Morgan
Project client: Jill Hogan
Project advisor: Ben Caspersz

 

 

 


W
— Wilhelm Klingspor Gotisch

Rudolf Koch, who designed this font in the 1920s, drew heavily on the shapes and curves learnt during his training as a calligrapher, as he developed this ‘blackletter’ design.

V Verdana
A font specially designed for use on screen: after being bundled into Windows software from the mid-nineties onwards it has become one of the pre-eminent typefaces on the worldwide web.

—Machine
This infamous ITC typeface of the seventies took its inspiration from the American Midwest a century before. Now a classically brutal font perfect for all things industrial, it is interpreted here with a system of interlocking cogs.

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This is a great example of graphic design interfacing with technology. These forms would not have been possible without the rapid prototyping machines (3d printers). It’s interesting that the tech facility (college) came to them to test the limits of their machines. This means that technology needs design in order to improve. I also love how there’s the micro and the meta form in these pieces — the tiny, granular letters that make up the larger letterform. This project uses existing and sometimes old-fashioned form in a fresh new way. Finally, I’m struck by the clarity of the method developed by the designers: Take each letter, research a typeface starting with that letter, and go into a back and forth of drawing and printing the sculptural form. This is an illustration of the power of design us to establish processes for cool things to happen. In other words, process is a huge part of design. We design the process as well as the product. Designers can develop processes for interdisciplinary work well.
All this speaks really well to our method chapter.

e-volo personal helicopter

“the ‘e-volo‘ multicopter is a prototype personal transport vehicle, steerable via joystock and powered by sixteen propellers to hover in the air. a team of german professionals– physicist thomas senkel, programmer stephan wolf, and designer philipp halisch, as well as alexander zosel– have just completed the first prototype and test flight of the craft, which they imagine for use towards entertainment purposes, aerial photography and inspection, and short-distance travel.

in ‘e-volo’, altitude, directional control, and balance are automatically managed by onboard computers, while the driver steers by using a simple joystick. the designers note that the program could be integrated with GPS and obstacle detection systems to enable unmanned flight. each of the vehicle’s sixteen motors uses an off-the-shelf battery and is independently controlled, easing maintenance and repairs.

the craft is energy and economically efficient, with a one-hour flight estimated to cost about 6 euros’ worth of electricity. redundancy engineering permits ‘e-volo’ to land safely even if up to four of its motors fail, and the vehicle can also be protected by safety parachute. currently ‘e-volo’ should permit flights of up to 20 minutes, but by integrating a hybrid gas system, or as the capacity of batteries increases, the engineering team suggests that flights could last over an hour.”

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The e-volo team
Thomas Senkel developed the concept as a graduate physicist. He did the complete mechanical and electrical construction of the e-volo multicopter. His specialties are research & development of electric drives and ultralight vehicles and aircrafts. He is an enthusiastic paragliding and ultralight pilot.
Stephan Wolf developed the software from scratch, which controls the e-volo’s onboard flight computer. He has more than 25 years of experience developing core drivers and embedded software development in the industry. Alexander Zosel is responsible for marketing, sales, and public relations. He has developed several patents and utility modules and is an avid paragliding pilot and flight instructor.

Thanks to
Philipp Halisch for the design studies. He is a qualified product designer. He studied in Germany, Mexico and Spain, where he realized projects in urban space. He investigated the needs and practicability of an electrically-operated multicopter as an urban means of transportation.

interactive car windows by GM + bezalel future lab

“with the ‘windows of opportunity’ (‘WOO’) project, GM collaborated with students in the ‘future lab’ masters course at bezalel academy of arts and design in jerusalem to transform car windows into interactive displays. the project’s focus is primarily on enriching
the experience of backseat passengers.

the bezalel design students produced full scale functional prototypes of a rear passenger seat and side windows, using ‘eyeclick‘ motion and optical sensor technology to transform the glass into an interactive surface on which they featured their game designs.

the concepts are not planned for immediate production, but four application designs offer users  glimpse of what this technology may be used towards in the future.”

Wayne White

“My mission is to bring humor into fine art” 

“I want to take this painting idea and see if I can do a puppet version of it. I want to take cartooning and turn it into a set. I want to take a set and turn it back into a painting.”

“Do what you love. It’s going to lead to where you want to go.”
— All three quotes by Wayne White, from the trailer to “Beauty is Embarrasing”
http://www.youtube.com/watch?feature=player_embedded&v=xQsN1zhRUjU#!  

waynewhiteart.com
Link to his monograph by Todd Oldham, on Amazon
Another example of a fluid thinker, like Andrew Byrom, is Wayne White, a puppeteer, art director, illustrator, painter and sculptor. He’s been a production designer (?) for Pee Wee’s Playhouse, and has designed videos for Peter Gabriel and the Smashing Pumpkins. I’m drawn to how he works with type, particularly how easily he works in both two and three dimensions. For example, “The Sound of Cutting Slack” is executed both as a sculpture and a painting.

When White fuses monumental lettering and thrift store painting, he creates a new idea and hence pushes both disciplines further. Sure, his precedents are Ed Ruscha and Jim Shaw, but I don’t think Ruscha embraced the figurative the same way, while Shaw doesn’t share White’s lettering skill. White did this for the 2000 cover of Lambchop’s album, Nixon, as well as in many other paintings of his.