Earl

>Great new product at the crowd sourcing stage of production. Merges designers, engineers and manufacturing specialists. Might be interesting to talk about the great products that better our everyday lives are the outcomes of interdisciplinary efforts.

http://www.meetearl.com/

Meet Earl, a revolutionary tablet engineered for the most extreme of outdoor situations. Built for survival, Earl works where today’s smart phones and tablets cannot. Style meets efficiency with Earl’s intuitive design, fusing Android 4.1 together with an energy sipping E-Ink screen and the latest in GPS, weather sensor, and radio communication technology. With Earl at your side, stay in control of your journey no matter where it takes you.

Linden Gledhill

>Stunning combination of biochemistry, photography, graphics, and music. Might be someone we could interview.

Small is beautiful. And no where is that phrase more relevant than in the work of artist Linden Gledhill. Trained as a biochemist Gledhill is now a photographer who likes to take photos of the world in close-up. Like, real close-up. In a collaboration with art director Craig Ward he’s made a set of gorgeous microscopic visuals (above) set to music from Jon Hopkins‘ forthcoming album Immunitywhich is due for release June 3/4th on Domino Records. They’ll also be a record release show on June 4th at Grasslands Gallery, New York—you can purchase tickets here.

http://thecreatorsproject.vice.com/blog/microscopic-images-of-food-dye
http://www.flickr.com/photos/13084997@N03/with/8339837098/#photo_8339837098

 

Universal Everything

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Nancy thinks we should interview them! 

>This UK design studio has endless examples of interdisciplinary projects that merge graphic forms, motion, video, sculpture, 3d programming… On their website you can see their evolution from personal projects exhibited in galleries to working with large scale clients such as Nike- see example below.

In 2012 Universal Everything were invited to help celebrate the release of Nike‘s special edition Flyknit collections at the design week in Milan. The installation, as seen here, is comprised of a 4 sided video cube capturing the hive of activity where living threads swarm across the screens responding to human presence. As you enter you hear the hum of a factory process, sounds derived from macro samples of threads, interlocking repetitions and peaks of brightness causing visual reactions around the space.

As with all other works by Universal Everything which thrive on collaboration, this project is the work of Matt Pyke, Dylan Griffith, Chris Perry, Mike Tucker, Andreas Müller and Simon Pyke, produced by Keri Elmsly and Captain Blyth. The concept of a cube that sits at the center of the room came very early in the project when the team first visited the space in Milan. Each side of the cube acts as a mirror with a distinct pattern that is transposed onto the visitor’s silhouette.